![]() ![]() ![]() Though there are different weather patterns and seasons, they don't have any effect on the gameplay, so Keflings don't get slower during the winter, and buildings don't get flooded during the rains. No enemies will ever appear, thereby negating the need to ever build up defenses or enter combat. By doing all of these things, you can help the kingdom expand and thrive.īuilding construction and expansion of territory usually comprises part of a strategy title, but in A Kingdom for Keflings, that's the only thing you can really do. You'll have to pick up a building piece in order to move it around similarly, teaching Keflings how to do things and where to go requires you to physically pick them up and place them where they need to be before they can be autonomous. Whether you select a giant from the game's presets or your own Xbox Live avatar, you can construct or demolish buildings by physically putting pieces together or beating them down with your fists. Unlike other games where you're an omniscient, faceless entity charged with taking care of your people, you are an actual character here, roaming the land and taking care of everything that your Keflings can't do. The Keflings are simply focused on resource gathering and transportation between facilities, so you can assign a few to gather wood while telling others to turn the wood into planks or decorations for other buildings.įor expansion and building construction, you rely on your giant. All of this can be accomplished through the actions of your giant and Keflings. Ultimately, the goal is to create a proper kingdom for the Keflings by building a castle.Ī Kingdom for Keflings has a few points of focus when it comes to gameplay: resource gathering, kingdom expansion through population and building, and obtaining blueprints for kingdom expansion. Creating buildings opens up more building blueprints and brings in more Keflings to help get what you need. ![]() By teaching the Keflings how to gather materials or by gathering them yourself, you gain blueprints to build structures and get the pieces together that would be needed to construct them. As the benevolent giant of the land, you are immediately tasked with helping to build a town or a tiny race of beings known as Keflings. ![]() If one were to classify A Kingdom for Keflings, it would fall somewhere between the strategy and simulation genres, much like the Sims series. To celebrate the launch of the NXE, the team at NinjaBee decided to release A Kingdom for Keflings, which is a bit strange at first glance but ends up being one of the more enjoyable experiences in recent memory. With titles like Braid and Eets: Chowdown, the Xbox 360 has seen its share of quirky but amazingly fun games. The PlayStation 3 has used its PSN store to get games like flOw and PixelJunk Eden. For example, the Nintendo Wii got some good, inventive games through the WiiWare service with titles like Lost Winds and World of Goo. Despite being from completely different genres, these games all share one common trait: They bring fun to some unusual scenarios. The introduction of downloadable titles to the current batch of home consoles has brought about some great games that you normally don't see happening outside of the PC sector. ![]()
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